Disney meet robinsons games

Disney's Meet the Robinsons Review - GameSpot

disney meet robinsons games

So it should go without saying that while Meet the Robinsons is a cast members (including Disney's new favorite for animated film/games. Metacritic Game Reviews, Disney's Meet the Robinsons for PlayStation 2, What if If you are the type of gamer that loves platform games and loves the movie. Get Disney's Meet the Robinsons, Action game for PS2 console from the official PlayStation® website. Know more about Disney's Meet the Robinsons Game.

The game revolves around the character of Wilbur Robinson, who uses a time machine to travel into the past and inadvertently sets in motion a chain of events that alters the future. You'll spend the majority of the game in that alternate future, using Wilbur's space-age gadgets to deal with the robot enemies and puzzles contained within each massive environment. You won't be impressed by the graphics, and the action will seem formulaic to you if you've been playing video games for at least a few years.

But through sheer variety and a mother lode of charm, the game ultimately manages to be satisfying. In the game, you use Wilbur's gadgets to solve puzzles and defeat enemies. Structurally speaking, Disney's Meet the Robinsons is an action adventure that borrows heavily from genre-defining games such as the aforementioned Zelda and Tomb Raider franchises.

There are eight main environments, including the Robinson mansion in the yearthe science fair in the yearand various twisted renditions of places in an alternate Each environment has multiple floors and areas that you have to get through, and each area has its own set of puzzles and enemies. Puzzles involve a fair amount of jumping, climbing, and sidling your way around the environment, as well pushing and pulling heavy objects.

You'll also find yourself constantly using Wilbur's gadgets to manipulate objects in the environment. While you're doing all of that, you'll frequently encounter enemy robots that are programmed to attack Wilbur. Each enemy robot is vulnerable to a specific gadget.

Disney's Meet the Robinsons

Some robots require that you use one gadget to reveal a weak spot, then another gadget to finish off the robot. Boss battles involve the same sort of gadget swapping, but they're more time consuming and visually more elaborate. In all, you'll collect five different gadgets.

disney meet robinsons games

The two gadgets that come into play most frequently are the disassembler ray, which can break apart certain doors and manhole covers, and the charge glove, which hurls electrical balls that can obliterate certain enemies.

The disassembler ray and charge glove also have alternate uses. You can use the disassembler ray to reduce furniture and other decorative objects into spare parts that can be fed into a transmogrifier machine to build gadgets and upgrades.

disney meet robinsons games

Meanwhile, the charge glove's electrical balls can activate distant switches that provide temporary power to machines and elevated walkways. Rounding out the list of gadgets are a scanner backpack that lets you scan enemies and structures to find weak spots to uncover hidden areas; a pair of havoc gloves that let you launch sonic shockwaves and dive underground; and a levitation ray that lets you lift enemies and heavy slabs into the air for short periods. Minigames are thrown into the mix where you roll through obstacle courses in a protectosphere think Super Monkey Balldig through underground mazes using the havoc gloves think Dig Dugand play a futuristic game of Pong against family members using the charge glove.

These minigames are good diversions, but they're not forced on you so often that they wear out their welcome.

Disney's Meet the Robinsons for PlayStation 2 Reviews - Metacritic

A Breakout like game called Chargeball is both featured in the game itself and as an extra gameplay option. Different Chargeball "maps" can be found throughout game and it is up to Wilbur to become the Chargeball champion.

The locations in this game include: Game Boy Advance version[ edit ] Storyline[ edit ] After Lewis returns to the past and prepares for his new life, Wilbur arrives back home only to find that his house has been invaded by several hundred Mini-Doris hats. He learns that Mini-Doris, which Frannie's Frogs originally captured, has made its way to Robinson Industries to begin cloning herself.

Wilbur travels back into the past in the hopes that Lewis will be able to help him again, an offer which Lewis is at first reluctant to take. Gameplay[ edit ] Exclusively developed for the Game Boy Advance, the Climax Entertainment game features a completely different storyline and uses a mix of side-scrolling, top-view, and flying levels for the Time Machine throughout. Both Wilbur and Lewis are able to create and activate several different inventions by finding invention pieces throughout the levels.

Longplay of Disney's Meet the Robinsons

In the game, Wilbur has possession of the Robinson time machine, and is using it to travel around the world through time. Even though the story is essentially just a setup for labyrinth-based action - similar to a more kid-friendly Zelda adventure - the game's presentation has definitely taken notes from the franchise, as the game's menu interface, character performances, voices, events, and attitude is all within the Robinson theme. You'll travel around the Robinson mansion as a main hub to the game, you'll blast around in the protectosphere, and talk with supporting cast such as Carl, Cousin Laszlo, Grandpa Bud, Uncle Art, Aunt Billie, and Wilbur's mom Franny.

The game has the look and feel of the Robinson world; something that in a licensed game is nearly as important as the game itself especially considering the audience. When it comes to the main gameplay, Meet the Robinsons is pretty formulaic, though what's there still feels fine. The game's designers attempted to emulate Zelda's control layout and design, having inventory selection assigned to the d-pad and the ability to target lock and strafe with use of the L button.

Along those same lines, players will auto-jump when hitting a ledge, and be able to pull off context-sensitive moves with the A button whenever close to a ledge, near ladders, or against items that can be grabbed, pushed, or pulled.

  • Disney's Meet the Robinsons Review

For camera movement, the right analog stick can be used to pan around the playfield, aiming projectiles in the process with an on-screen cursor.